CG / VFX / Post-Production
CGI and 3D animation, VFX and compositing, simulations, product CGI, AI video production, anamorphic 3D and DOOH content, XR/MR and full post-production for commercial and digital projects.
COPER · ABOUT STUDIO
We are an Almaty-based studio combining a classic CG/VFX pipeline with real-time and interactive technologies. We create visual solutions for brands, agencies and production companies — from complex graphics and post-production to interactive installations, VR and digital experiences.
Coper grew out of experience the founders had built long before launching the studio. Two of the founders took part in building a VFX studio and production pipelines, while the third came from IT and marketing, where strong work also has to meet deadlines, efficiency goals and clear business outcomes.
That is why we look at every project from two sides: how to make it visually strong and how to build a production system that works without unnecessary layers. We are not tied to one format or one tool — a project may require Houdini and Nuke, Unreal or Unity, TouchDesigner, AI tools, or a combination of several technologies.
TWO PRODUCTION DIRECTIONS
CGI and 3D animation, VFX and compositing, simulations, product CGI, AI video production, anamorphic 3D and DOOH content, XR/MR and full post-production for commercial and digital projects.
Interactive installations and real-time visuals, TouchDesigner systems, branded games, VR activations and experiences where graphics respond to sound, motion, cameras, sensors and live data.
CORE CAPABILITIES
CG integration, cleanup, tracking, compositing, complex visual effects and final shot assembly.
Modeling, animation, look development, simulations, product CGI and complete 3D films for brands.
Content for large LED displays, anamorphic 3D billboards and digital outdoor, designed around the actual screen and viewing point.
AI used as part of a professional pipeline together with CG, compositing, motion control and final post-production.
Real-time graphics and interactive systems for events, concerts, exhibitions, brand zones and digital activations.
Branded games, VR activations and mixed-reality projects where digital content becomes part of a physical experience.
Houdini, Nuke, Blender, Cinema 4D, Unreal, Unity, TouchDesigner and AI are tools, not separate boxes. We start with the task, the environment, the constraints and the desired effect, then choose the technology and build the team around the project.
EXPERIENCE
Our work spans international and regional brands, advertising campaigns, music projects, digital activations and event-based visual experiences. We are equally comfortable handling one complex VFX shot or building a complete technical pipeline around a larger production.
FOUNDERS
The founders remain directly involved in production — from estimation and planning to visual and technical decisions.
CG production, 3D and technical execution.
Art direction, compositing and visual supervision.
Production, business and client-side project strategy.
Coper is based in Almaty, Kazakhstan, but geography does not define our workflow. We work directly with brands, agencies and production companies across markets and can join either a specific stage of production or take responsibility for the project as a whole.
START A PROJECT
Tell us what you need to create. We will propose the production approach, team and technology for the project.