Coper team

“Coper” — a team united by shared initiative
About Coper | CG, VFX & Interactive Production Studio

COPER · ABOUT STUDIO

We are an Almaty-based studio combining a classic CG/VFX pipeline with real-time and interactive technologies. We create visual solutions for brands, agencies and production companies — from complex graphics and post-production to interactive installations, VR and digital experiences.

2022Coper founded
8specialists in the core team
7+years of experience across the team
Globalworking across local and international projects
Who we are

Production where technology serves the idea

Coper grew out of experience the founders had built long before launching the studio. Two of the founders took part in building a VFX studio and production pipelines, while the third came from IT and marketing, where strong work also has to meet deadlines, efficiency goals and clear business outcomes.

That is why we look at every project from two sides: how to make it visually strong and how to build a production system that works without unnecessary layers. We are not tied to one format or one tool — a project may require Houdini and Nuke, Unreal or Unity, TouchDesigner, AI tools, or a combination of several technologies.

TWO PRODUCTION DIRECTIONS

Two directions, one studio

01 · VISUAL PRODUCTION

CG / VFX / Post-Production

CGI and 3D animation, VFX and compositing, simulations, product CGI, AI video production, anamorphic 3D and DOOH content, XR/MR and full post-production for commercial and digital projects.

02 · INTERACTIVE PRODUCTION

Real-Time / Interactive / VR

Interactive installations and real-time visuals, TouchDesigner systems, branded games, VR activations and experiences where graphics respond to sound, motion, cameras, sensors and live data.

CORE CAPABILITIES

What we do

01

VFX & Compositing

CG integration, cleanup, tracking, compositing, complex visual effects and final shot assembly.

02

3D & CGI

Modeling, animation, look development, simulations, product CGI and complete 3D films for brands.

03

Anamorphic & DOOH

Content for large LED displays, anamorphic 3D billboards and digital outdoor, designed around the actual screen and viewing point.

04

AI Video Production

AI used as part of a professional pipeline together with CG, compositing, motion control and final post-production.

05

Interactive & TouchDesigner

Real-time graphics and interactive systems for events, concerts, exhibitions, brand zones and digital activations.

06

VR / Games / XR-MR

Branded games, VR activations and mixed-reality projects where digital content becomes part of a physical experience.

How we work

We do not sell a specific tool. We build the right solution.

Houdini, Nuke, Blender, Cinema 4D, Unreal, Unity, TouchDesigner and AI are tools, not separate boxes. We start with the task, the environment, the constraints and the desired effect, then choose the technology and build the team around the project.

Understand the task
We define the format, technical constraints, timing, environment and the experience the brand or audience should receive.
Build the pipeline
We choose the right technologies and specialists instead of forcing the project into a predetermined toolset.
Produce and test
CG, VFX, real-time and interactive work goes through one production control process and is tested for the final environment.
Deliver for the real setup
Final content or systems are prepared for the actual screens, venues, devices and technical requirements of the project.

EXPERIENCE

Working with brands, agencies and production companies

Our work spans international and regional brands, advertising campaigns, music projects, digital activations and event-based visual experiences. We are equally comfortable handling one complex VFX shot or building a complete technical pipeline around a larger production.

Coca-Cola
Sony
KFC
Nivea
Lenovo
Mastercard
Aviasales
HeadHunter
BI Group
Wolt
Yandex
Freedom Broker

FOUNDERS

Coper team

The founders remain directly involved in production — from estimation and planning to visual and technical decisions.

CO-FOUNDER · CG GENERALIST

Almas Kozhageldiev

CG production, 3D and technical execution.

CO-FOUNDER · ART DIRECTOR · COMPOSITOR

Nozim Mukhitdinov

Art direction, compositing and visual supervision.

CO-FOUNDER · PRODUCER

Timur Bekenov

Production, business and client-side project strategy.

Location

Based in Almaty. Built for international production.

Coper is based in Almaty, Kazakhstan, but geography does not define our workflow. We work directly with brands, agencies and production companies across markets and can join either a specific stage of production or take responsibility for the project as a whole.

START A PROJECT

Bring us the task. We will build the right pipeline around it.

Tell us what you need to create. We will propose the production approach, team and technology for the project.

Kozhageldiev Almas
Co-founder, CG Generalist
Mukhitdinov Nozim
Co-founder, Art Director, Compositor
Bekenov Timur
Co-founder, Producer